This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect inThis comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives.Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them.Introduces the core ideas and applications of game theoryCovers static and dynamic games, with complete and incomplete informationFeatures a variety of examples, applications, and exercisesTopics include repeated games, bargaining, auctions, signaling, reputation, and information transmissionIdeal for advanced undergraduate and beginning graduate studentsComplete solutions available to teachers and selected solutions available to students...
|Title||:||Game Theory: An Introduction|
|Number of Pages||:||396 Pages|
|Status||:||Available For Download|
|Last checked||:||21 Minutes ago!|
Game Theory: An Introduction Reviews
This is a great introduction to game theory. It's broken up into five different sections. The first gives an overview of game theory, and the other four discuss different aspects of games in that are static or dynamic and complete or partial information.Each chapter starts with a brief overview of the contents, and then goes over a few different examples of the information. Each chapter ends with a summary of the information covered. The examples can be pretty detailed, and I found myself skimming a lot of them. The intro and summary give a good general idea of the importance of the chapter, but you've got to read at least most of the examples to get an understanding of the math behind them.I found the treatment of Nash equilibria and subgame perfect equilibria to be pretty good (though not the best I've seen). I also found the explanations of mechanism design (basically: how to set up a voting system) and signaling to be very informative.
Reread(in preparation for comps)I breezed through the book, reviewing and grasping things quicker than last time. Feels like progress. Earlier review from Oct 2015 This is a pretty comprehensive introduction to Game Theory covering everything from the simple normal form games to dynamic games of incomplete information and Bayesian equilibria.The one issue that I had with it was that occasionally it gets notation heavy and not the easiest to follow without occasional notes. Geared towards advanced undergraduates or graduate students. It even has a few chapters of math and calculus review at the end for those who need a primer.
I'm giving up on this one for now. As it goes on, it gets more and more technical and the notation gets beyond me. I need to find a good game theory tutor and come back to it.
A well-written book.